KMST 1.2.176 – Oz, the Flame Wizard

KMST 1.2.176 has been released. Here are some highlights:

– Flame Wizard job is released for testing.
– After level 70, you will be given 5 AP instead of 6.
– You are able to delete your Order character and after that re-create a new Order character.
– When you delete an Order character, the Blessing of the Sprite skill will downgrade to Lv. 0.


Skills has been changed & fixed (current state):

1st Job Advancement – Soul Master

Improving Max HP Increase

Level 1: If Level UP, +4 more; if AP applied, +3 more on top on MaxHP
Level 2: If Level UP, +8 more; if AP applied, +6 more on top on MaxHP
Level 3: If Level UP, +12 more; if AP applied, +9 more on top on MaxHP
Level 4: If Level UP, +16 more; if AP applied, +12 more on top on MaxHP
Level 5: If Level UP, +20 more; if AP applied, +15 more on top on MaxHP
Level 6: If Level UP, +24 more; if AP applied, +18 more on top on MaxHP
Level 7: If Level UP, +28 more; if AP applied, +21 more on top on MaxHP
Level 8: If Level UP, +32 more; if AP applied, +24 more on top on MaxHP
Level 9: If Level UP, +36 more; if AP applied, +27 more on top on MaxHP
Level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP

Iron Body

Level 1: MP -8 / W.DEF +3 / 75 Seconds.
Level 2: MP -9 / W.DEF +6 / 85 Seconds.
Level 3: MP -10 / W.DEF +9 / 95 Seconds.
Level 4: MP -11 / W.DEF +12 / 105 Seconds.
Level 5: MP -12 / W.DEF +15 / 120 Seconds.
Level 6: MP -13 / W.DEF +18 / 130 Seconds.
Level 7: MP -14 / W.DEF +21 / 140 Seconds.
Level 8: MP -15 / W.DEF +14 / 155 Seconds.
Level 9: MP -16 / W.DEF +27 / 165 Seconds.
Level 10: MP -17 / W.DEF +30 / 175 Seconds.

Power Strike

Level 1: MP -4 / Damage 114%
Level 2: MP -4 / Damage 120%
Level 3: MP -4 / Damage 126%
Level 4: MP -4 / Damage 132%
Level 5: MP -5 / Damage 142%
Level 6: MP -5 / Damage 148%
Level 7: MP -5 / Damage 154%
Level 8: MP -6 / Damage 164%
Level 9: MP -6 / Damage 170%
Level 10: MP -7 / Damage 180%
Level 11: MP -7 / Damage 186%
Level 12: MP -8 / Damage 196%
Level 13: MP -8 / Damage 202%
Level 14: MP -9 / Damage 212%
Level 15: MP -9 / Damage 218%
Level 16: MP -10 / Damage 228%
Level 17: MP -10 / Damage 234%
Level 18: MP -11 / Damage 244%
Level 19: MP -11 / Damage 250%
Level 20: MP -12 / Damage 260%

Slash Blast

Level 1: HP -8 / MP -6 / Damage 57%
Level 2: HP -8 / MP -6 / Damage 60%
Level 3: HP -8 / MP -6 / Damage 63%
Level 4: HP -8 / MP -6 / Damage 66%
Level 5: HP -9 / MP -7 / Damage 71%
Level 6: HP -9 / MP -7 / Damage 74%
Level 7: HP -9 / MP -7 / Damage 77%
Level 8: HP -10 / MP -8 / Damage 82%
Level 9: HP -10 / MP -8 / Damage 85%
Level 10: HP -11 / MP -9 / Damage 90%
Level 11: HP -11 / MP -9 / Damage 93%
Level 12: HP -12 / MP -10 / Damage 98%
Level 13: HP -12 / MP -10 / Damage 101%
Level 14: HP -13 / MP -11 / Damage 106%
Level 15: HP -13 / MP -11 / Damage 109%
Level 16: HP -14 / MP -12 / Damage 114%
Level 17: HP -14 / MP -12 / Damage 117%
Level 18: HP -15 / MP -13 / Damage 122%
Level 19: HP -15 / MP -13 / Damage 125%
Level 20: HP -16 / MP -14 / Damage 130%

Soul

Level 1: MP – 11 / Basic attack 21/ W.DEF +10 / M.DEF +10 for 105 Seconds
Level 2: MP – 11 / Basic attack 22 / W.DEF +10 / M.DEF +10 for 110 Seconds
Level 3: MP – 12 / Basic attack 23 / W.DEF +10 / M.DEF +10 for 115 Seconds
Level 4: MP – 12 / Basic attack 24 / W.DEF +10 / M.DEF +10 for 120 Seconds
Level 5: MP – 13 / Basic attack 25 / W.DEF +10 / M.DEF +10 for 125 Seconds
Level 6: MP – 13 / Basic attack 26 / W.DEF +15 / M.DEF +15 for 130 Seconds
Level 7: MP – 14 / Basic attack 27 / W.DEF +15 / M.DEF +15 for 135 Seconds
Level 8: MP – 14 / Basic attack 28 / W.DEF +15 / M.DEF +15 for 140 Seconds
Level 9: MP – 15 / Basic attack 29 / W.DEF +15 / M.DEF +15 for 145 Seconds
Level 10: MP – 15 / Basic attack 30 / W.DEF +15 / M.DEF +15 for 150 Seconds
Level 11: MP – 16 / Basic attack 31 / W.DEF +20 / M.DEF +20 for 155 Seconds
Level 12: MP – 16 / Basic attack 32 / W.DEF +20 / M.DEF +20 for 160 Seconds
Level 13: MP – 17 / Basic attack 33 / W.DEF +20 / M.DEF +20 for 165 Seconds
Level 14: MP – 17 / Basic attack 34 / W.DEF +20 / M.DEF +20 for 170 Seconds
Level 15: MP – 18 / Basic attack 35 / W.DEF +20 / M.DEF +20 for 175 Seconds
Level 16: MP – 18 / Basic attack 36 / W.DEF +25 / M.DEF +25 for 180 Seconds
Level 17: MP – 19 / Basic attack 37 / W.DEF +25 / M.DEF +25 for 185 Seconds
Level 18: MP – 19 / Basic attack 38 / W.DEF +25 / M.DEF +25 for 190 Seconds
Level 19: MP – 20 / Basic attack 39 / W.DEF +25 / M.DEF +25 for 195 Seconds
Level 20: MP – 20 / Basic attack 40 / W.DEF +25 / M.DEF +25 for 200 Seconds

2nd Job Advancement – Soul Master

Sword Mastery

Level 1: Mastery 15% / ACC +1
Level 2: Mastery 15% /  ACC +2
Level 3: Mastery 20% /  ACC +3
Level 4: Mastery 20% /  ACC +4
Level 5: Mastery 25% /  ACC +5
Level 6: Mastery 25% /  ACC +6
Level 7: Mastery 30% /  ACC +7
Level 8: Mastery 30% /  ACC +8
Level 9: Mastery 35% /  ACC +9
Level 10: Mastery 35% /  ACC +10
Level 11: Mastery 40% /  ACC +11
Level 12: Mastery 40% /  ACC +12
Level 13: Mastery 45% /  ACC +13
Level 14: Mastery 45% /  ACC +14
Level 15: Mastery 50% /  ACC +15
Level 16: Mastery 50% /  ACC +16
Level 17: Mastery 55% /  ACC +17
Level 18: Mastery 55% /  ACC +18
Level 19: Mastery 60% /  ACC +19
Level 20: Mastery 60% /  ACC +20

Sword Booster

Level 1: HP -29, MP -29 / 10 Seconds
Level 2: HP -28, MP -28 /20 Seconds
Level 3: HP -27, MP -27 / 30 Seconds
Level 4: HP -26, MP -26 / 40 Seconds
Level 5: HP -25, MP -25 / 50 Seconds
Level 6: HP -24, MP -24 / 60 Seconds
Level 7: HP -23, MP -23 / 70 Seconds
Level 8: HP -22, MP -22 / 80 Seconds
Level 9: HP -21, MP -21 / 90 Seconds
Level 10: HP -20, MP -20 / 100 Seconds
Level 11: HP -19, MP -19 /  110 Seconds
Level 12: HP -18, MP -18 /  120 Seconds
Level 13: HP -17, MP -17 /  130 Seconds
Level 14: HP -16, MP -16 /  140 Seconds
Level 15: HP -15, MP -15 /  150 Seconds
Level 16: HP -14, MP -14 /  160 Seconds
Level 17: HP -13, MP -13 /  170 Seconds
Level 18: HP -12, MP -12 /  180 Seconds
Level 19: HP -11, MP -11 /  190 Seconds
Level 20: HP -10, MP -10 /  200 Seconds

Final Attack

Level 01: MP – 12 / 2% Probability / 105% Damage / 155 seconds
Level 02: MP – 12 / 4% Probability / 110% Damage / 160 seconds
Level 03: MP – 12 / 6% Probability / 115% Damage / 165 seconds
Level 04: MP – 12 / 8% Probability / 120% Damage / 170 seconds
Level 05: MP – 12 / 10% Probability / 125% Damage / 175 seconds
Level 06: MP – 12 / 12% Probability / 130% Damage / 180 seconds
Level 07: MP – 12 / 14% Probability / 135% Damage / 185 seconds
Level 08: MP – 12 / 16% Probability / 140% Damage / 190 seconds
Level 09: MP – 12 / 18% Probability / 145% Damage / 195 seconds
Level 10: MP – 12 / 20% Probability / 150% Damage / 200 seconds
Level 11: MP – 24 / 22% Probability / 155% Damage / 205 seconds
Level 12: MP – 24 / 24% Probability / 160% Damage / 210 seconds
Level 13: MP – 24 / 26% Probability / 165% Damage / 215 seconds
Level 14: MP – 24 / 28% Probability / 170% Damage / 220 seconds
Level 15: MP – 24 / 30% Probability / 175% Damage / 225 seconds
Level 16: MP – 24 / 32% Probability / 180% Damage / 230 seconds
Level 17: MP – 24 / 34% Probability / 185% Damage / 235 seconds
Level 18: MP – 24 / 36% Probability / 190% Damage / 240 seconds
Level 19: MP – 24 / 38% Probability / 195% Damage / 245 seconds
Level 20: MP – 24 / 40% Probability / 200% Damage / 250 seconds
Level 21: MP – 36 / 42% Probability / 205% Damage / 255 seconds
Level 22: MP – 36 / 44% Probability / 210% Damage / 260 seconds
Level 23: MP – 36 / 46% Probability / 215% Damage / 265 seconds
Level 24: MP – 36 / 48% Probability / 220% Damage / 270 seconds
Level 25: MP – 36 / 50% Probability / 225% Damage / 275 seconds
Level 26: MP – 36 / 52% Probability / 230% Damage / 280 seconds
Level 27: MP – 36 / 54% Probability / 235% Damage / 285 seconds
Level 28: MP – 36 / 56% Probability / 240% Damage / 290 seconds
Level 29: MP – 36 / 58% Probability / 245% Damage / 295 seconds
Level 30: MP – 36 / 60% Probability / 250% Damage / 300 seconds

Rage

Level 1: MP -12 / W.ATK +1 / W.DEF -1 / 8 Seconds
Level 2: MP -12 / W.ATK +1 / W.DEF -1 / 16 Seconds
Level 3: MP -12 / W.ATK +2 / W.DEF -2 / 24 Seconds
Level 4: MP -12 / W.ATK +2 / W.DEF -2 / 32 Seconds
Level 5: MP -12 / W.ATK +3 / W.DEF -3 / 40 Seconds
Level 6: MP -12 / W.ATK +3 / W.DEF -3 / 48 Seconds
Level 7: MP -12 / W.ATK +4 / W.DEF -4 / 56 Seconds
Level 8: MP -12 / W.ATK +4 / W.DEF -4 / 64 Seconds
Level 9: MP -12 / W.ATK +5 / W.DEF -5 / 72 Seconds
Level 10: MP -12 / W.ATK +5 / W.DEF -5 / 80 Seconds
Level 11: MP -20 / W.ATK +6 / W.DEF -6 / 88 Seconds
Level 12: MP -20 / W.ATK +6 / W.DEF -6 / 96 Seconds
Level 13: MP -20 / W.ATK +7 / W.DEF -7 / 104 Seconds
Level 14: MP -20 / W.ATK +7 / W.DEF -7 / 112 Seconds
Level 15: MP -20 / W.ATK +8 / W.DEF -8 / 120 Seconds
Level 16: MP -20 / W.ATK +8 / W.DEF -8 / 128 Seconds
Level 17: MP -20 / W.ATK +9 / W.DEF -9 / 136 Seconds
Level 18: MP -20 / W.ATK +9 / W.DEF -9 / 144 Seconds
Level 19: MP -20 / W.ATK +10 / W.DEF -10 / 152 Seconds
Level 20: MP -20 / W.ATK +10 / W.DEF -10 / 160 Seconds

Soul Blade

Level 01: MP – 15 / 135% Damage / 3 Enemies / 350 range
Level 02: MP – 15 / 140% Damage / 3 Enemies / 350 range
Level 03: MP – 15 / 145% Damage / 3 Enemies / 350 range
Level 04: MP – 15 / 150% Damage / 3 Enemies / 350 range
Level 05: MP – 15 / 155% Damage / 3 Enemies / 350 range
Level 06: MP – 15 / 160% Damage / 3 Enemies / 350 range
Level 07: MP – 15 / 165% Damage / 3 Enemies / 350 range
Level 08: MP – 15 / 170% Damage / 3 Enemies / 350 range
Level 09: MP – 15 / 175% Damage / 3 Enemies / 350 range
Level 10: MP – 15 / 180% Damage / 3 Enemies / 350 range
Level 11: MP – 20 / 155% Damage / 4 Enemies / 350 range
Level 12: MP – 20 / 160% Damage / 4 Enemies / 350 range
Level 13: MP – 20 / 165% Damage / 4 Enemies / 350 range
Level 14: MP – 20 / 170% Damage / 4 Enemies / 350 range
Level 15: MP – 20 / 175% Damage / 4 Enemies / 350 range
Level 16: MP – 20 / 180% Damage / 4 Enemies / 350 range
Level 17: MP – 20 / 185% Damage / 4 Enemies / 350 range
Level 18: MP – 20 / 190% Damage / 4 Enemies / 350 range
Level 19: MP – 20 / 195% Damage / 4 Enemies / 350 range
Level 20: MP – 20 / 200% Damage / 4 Enemies / 350 range
Level 21: MP – 25 / 175% Damage / 5 Enemies / 350 range
Level 22: MP – 25 / 180% Damage / 5 Enemies / 350 range
Level 23: MP – 25 / 185% Damage / 5 Enemies / 350 range
Level 24: MP – 25 / 190% Damage / 5 Enemies / 350 range
Level 25: MP – 25 / 195% Damage / 5 Enemies / 350 range
Level 26: MP – 25 / 200% Damage / 5 Enemies / 350 range
Level 27: MP – 25 / 205% Damage / 5 Enemies / 350 range
Level 28: MP – 25 / 210% Damage / 5 Enemies / 350 range
Level 29: MP – 25 / 215% Damage / 5 Enemies / 350 range
Level 30: MP – 25 / 220% Damage / 5 Enemies / 350 range

Soul Runner

Level 01: MP – 60
Level 02: MP – 55
Level 03: MP – 50
Level 04: MP – 45
Level 05: MP – 40
Level 06: MP – 35
Level 07: MP – 30
Level 08: MP – 25
Level 09: MP – 20
Level 10: MP – 15

3rd Job Advancement – Soul Master

Improving MP Recovery

Level 1: Recover additional MP +2
Level 2: Recover additional MP +4
Level 3: Recover additional MP +6
Level 4: Recover additional MP +8
Level 5: Recover additional MP +10
Level 6: Recover additional MP +12
Level 7: Recover additional MP +14
Level 8: Recover additional MP +16
Level 9: Recover additional MP +18
Level 10: Recover additional MP +20
Level 11: Recover additional MP +21
Level 12: Recover additional MP +22
Level 13: Recover additional MP +23
Level 14: Recover additional MP +24
Level 15: Recover additional MP +25
Level 16: Recover additional MP +26
Level 17: Recover additional MP +27
Level 18: Recover additional MP +28
Level 19: Recover additional MP +29
Level 20: Recover additional MP +30

Combo Attack

Level 01: MP – 25 / 101% Damage / 120 Seconds / 3 orbs
Level 02: MP – 25 / 102% Damage / 120 Seconds / 3 orbs
Level 03: MP – 25 / 103% Damage / 120 Seconds / 3 orbs
Level 04: MP – 25 / 104% Damage / 120 Seconds / 3 orbs
Level 05: MP – 25 / 105% Damage / 140 Seconds / 3 orbs
Level 06: MP – 25 / 106% Damage / 140 Seconds / 3 orbs
Level 07: MP – 25 / 107% Damage / 140 Seconds / 3 orbs
Level 08: MP – 25 / 108% Damage / 140 Seconds / 4 orbs
Level 09: MP – 25 / 109% Damage / 160 Seconds / 4 orbs
Level 10: MP – 25 / 110% Damage / 160 Seconds / 4 orbs
Level 11: MP – 35 / 111% Damage / 160 Seconds / 4 orbs
Level 12: MP – 35 / 112% Damage / 160 Seconds / 4 orbs
Level 13: MP – 35 / 113% Damage / 180 Seconds / 4 orbs
Level 14: MP – 35 / 114% Damage / 180 Seconds / 4 orbs
Level 15: MP – 35 / 115% Damage / 180 Seconds / 5 orbs
Level 16: MP – 35 / 116% Damage / 180 Seconds / 5 orbs
Level 17: MP – 35 / 117% Damage / 200 Seconds / 5 orbs
Level 18: MP – 35 / 118% Damage / 200 Seconds / 5 orbs
Level 19: MP – 35 / 119% Damage / 200 Seconds / 5 orbs
Level 20: MP – 35 / 120% Damage / 200 Seconds / 5 orbs

Panic

Level 01: MP – 10 / 130% Damage
Level 02: MP – 10 / 140% Damage
Level 03: MP – 10 / 150% Damage
Level 04: MP – 10 / 160% Damage
Level 05: MP – 10 / 170% Damage
Level 06: MP – 10 / 180% Damage
Level 07: MP – 10 / 190% Damage
Level 08: MP – 10 / 200% Damage
Level 09: MP – 10 / 210% Damage
Level 10: MP – 10 / 220% Damage
Level 11: MP – 17 / 230% Damage
Level 12: MP – 17 / 240% Damage
Level 13: MP – 17 / 250% Damage
Level 14: MP – 17 / 260% Damage
Level 15: MP – 17 / 270% Damage
Level 16: MP – 17 / 280% Damage
Level 17: MP – 17 / 290% Damage
Level 18: MP – 17 / 300% Damage
Level 19: MP – 17 / 310% Damage
Level 20: MP – 17 / 320% Damage

Coma

Level 01: MP – 12 / HP – 15 / 94% Damage / 42% Probability to Stun for 2 seconds / 130 range
Level 02: MP – 12 / HP – 15 / 98% Damage / 44% Probability to Stun for 2 seconds / 130 range
Level 03: MP – 12 / HP – 15 / 102% Damage / 46% Probability to Stun for 2 seconds / 130 range
Level 04: MP – 12 / HP – 15 / 106% Damage / 48% Probability to Stun for 2 seconds / 130 range
Level 05: MP – 12 / HP – 15 / 110% Damage / 50% Probability to Stun for 2 seconds / 130 range
Level 06: MP – 12 / HP – 15 / 114% Damage / 52% Probability to Stun for 2 seconds / 130 range
Level 07: MP – 12 / HP – 15 / 118% Damage / 54% Probability to Stun for 2 seconds / 130 range
Level 08: MP – 12 / HP – 15 / 122% Damage / 56% Probability to Stun for 2 seconds / 130 range
Level 09: MP – 12 / HP – 15 / 126% Damage / 58% Probability to Stun for 2 seconds / 130 range
Level 10: MP – 12 / HP – 15 / 130% Damage / 60% Probability to Stun for 2 seconds / 130 range
Level 11: MP – 19 / HP – 20 / 134% Damage / 62% Probability to Stun for 3 seconds / 140 range
Level 12: MP – 19 / HP – 20 / 138% Damage / 64% Probability to Stun for 3 seconds / 140 range
Level 13: MP – 19 / HP – 20 / 142% Damage / 66% Probability to Stun for 3 seconds / 140 range
Level 14: MP – 19 / HP – 20 / 146% Damage / 68% Probability to Stun for 3 seconds / 140 range
Level 15: MP – 19 / HP – 20 / 150% Damage / 70% Probability to Stun for 3 seconds / 140 range
Level 16: MP – 19 / HP – 20 / 154% Damage / 72% Probability to Stun for 3 seconds / 140 range
Level 17: MP – 19 / HP – 20 / 158% Damage / 74% Probability to Stun for 3 seconds / 140 range
Level 18: MP – 19 / HP – 20 / 162% Damage / 76% Probability to Stun for 3 seconds / 140 range
Level 19: MP – 19 / HP – 20 / 166% Damage / 78% Probability to Stun for 3 seconds / 140 range
Level 20: MP – 19 / HP – 20 / 170% Damage / 80% Probability to Stun for 3 seconds / 140 range

Brandish

Level 01: MP – 16 / 115% Damage / 1 Enemy
Level 02: MP – 16 / 120% Damage / 1 Enemy
Level 03: MP – 16 / 125% Damage / 1 Enemy
Level 04: MP – 16 / 130% Damage / 1 Enemy
Level 05: MP – 16 / 135% Damage / 1 Enemy
Level 06: MP – 16 / 140% Damage / 1 Enemy
Level 07: MP – 16 / 145% Damage / 1 Enemy
Level 08: MP – 16 / 150% Damage / 1 Enemy
Level 09: MP – 16 / 155% Damage / 1 Enemy
Level 10: MP – 16 / 160% Damage / 1 Enemy
Level 11: MP – 24 / 164% Damage / 2 Enemies
Level 12: MP – 24 / 168% Damage / 2 Enemies
Level 13: MP – 24 / 172% Damage / 2 Enemies
Level 14: MP – 24 / 176% Damage / 2 Enemies
Level 15: MP – 24 / 180% Damage / 2 Enemies
Level 16: MP – 24 / 184% Damage / 2 Enemies
Level 17: MP – 24 / 188% Damage / 2 Enemies
Level 18: MP – 24 / 192% Damage / 2 Enemies
Level 19: MP – 24 / 196% Damage / 2 Enemies
Level 20: MP – 24 / 200% Damage / 2 Enemies
Level 21: MP – 32 / 204% Damage / 3 Enemies
Level 22: MP – 32 / 208% Damage / 3 Enemies
Level 23: MP – 32 / 212% Damage / 3 Enemies
Level 24: MP – 32 / 216% Damage / 3 Enemies
Level 25: MP – 32 / 220% Damage / 3 Enemies
Level 26: MP – 32 / 224% Damage / 3 Enemies
Level 27: MP – 32 / 228% Damage / 3 Enemies
Level 28: MP – 32 / 232% Damage / 3 Enemies
Level 29: MP – 32 / 236% Damage / 3 Enemies
Level 30: MP – 32 / 240% Damage / 3 Enemies

Soul Blow

Level 01: MP – 15 / 165% Damage / 3 Enemies
Level 02: MP – 15 / 170% Damage / 3 Enemies
Level 03: MP – 15 / 175% Damage / 3 Enemies
Level 04: MP – 15 / 180% Damage / 3 Enemies
Level 05: MP – 15 / 185% Damage / 3 Enemies
Level 06: MP – 15 / 190% Damage / 4 Enemies
Level 07: MP – 15 / 195% Damage / 4 Enemies
Level 08: MP – 15 / 200% Damage / 4 Enemies
Level 09: MP – 15 / 205% Damage / 4 Enemies
Level 10: MP – 15 / 210% Damage / 4 Enemies
Level 11: MP – 25 / 215% Damage / 5 Enemies
Level 12: MP – 25 / 220% Damage / 5 Enemies
Level 13: MP – 25 / 225% Damage / 5 Enemies
Level 14: MP – 25 / 230% Damage / 5 Enemies
Level 15: MP – 25 / 235% Damage / 5 Enemies
Level 16: MP – 25 / 240% Damage / 6 Enemies
Level 17: MP – 25 / 245% Damage / 6 Enemies
Level 18: MP – 25 / 250% Damage / 6 Enemies
Level 19: MP – 25 / 255% Damage / 6 Enemies
Level 20: MP – 25 / 260% Damage / 6 Enemies
Level 21: MP – 35 / 265% Damage / 7 Enemies
Level 22: MP – 35 / 270% Damage / 7 Enemies
Level 23: MP – 35 / 275% Damage / 7 Enemies
Level 24: MP – 35 / 280% Damage / 7 Enemies
Level 25: MP – 35 / 285% Damage / 7 Enemies
Level 26: MP – 35 / 290% Damage / 8 Enemies
Level 27: MP – 35 / 295% Damage / 8 Enemies
Level 28: MP – 35 / 300% Damage / 8 Enemies
Level 29: MP – 35 / 305% Damage / 8 Enemies
Level 30: MP – 35 / 310% Damage / 8 Enemies

Advanced Combo

Level 01: Damage 121% / 11% Probability for 2 orbs / 6 orbs
Level 02: Damage 122% / 12% Probability for 2 orbs / 6 orbs
Level 03: Damage 123% / 13% Probability for 2 orbs / 6 orbs
Level 04: Damage 124% / 14% Probability for 2 orbs / 6 orbs
Level 05: Damage 125% / 15% Probability for 2 orbs / 7 orbs
Level 06: Damage 126% / 16% Probability for 2 orbs / 7 orbs
Level 07: Damage 127% / 17% Probability for 2 orbs / 7 orbs
Level 08: Damage 128% / 18% Probability for 2 orbs / 7 orbs
Level 09: Damage 129% / 19% Probability for 2 orbs / 8 orbs
Level 10: Damage 130% / 20% Probability for 2 orbs / 8 orbs
Level 11: Damage 131% / 21% Probability for 2 orbs / 8 orbs
Level 12: Damage 132% / 22% Probability for 2 orbs / 8 orbs
Level 13: Damage 133% / 23% Probability for 2 orbs / 9 orbs
Level 14: Damage 134% / 24% Probability for 2 orbs / 9 orbs
Level 15: Damage 135% / 25% Probability for 2 orbs / 9 orbs
Level 16: Damage 136% / 26% Probability for 2 orbs / 9 orbs
Level 17: Damage 137% / 27% Probability for 2 orbs / 10 orbs
Level 18: Damage 138% / 28% Probability for 2 orbs / 10 orbs
Level 19: Damage 139% / 29% Probability for 2 orbs / 10 orbs
Level 20: Damage 140% / 30% Probability for 2 orbs / 10 orbs

Soul Charge

Level 1: MP – 25 / 101% Damage / 110 Seconds
Level 2: MP – 25 / 102% Damage / 120 Seconds
Level 3: MP – 25 / 103% Damage / 130 Seconds
Level 4: MP – 25 / 104% Damage / 140 Seconds
Level 5: MP – 25 / 105% Damage / 150 Seconds
Level 6: MP – 25 / 106% Damage / 160 Seconds
Level 7: MP – 25 / 107% Damage / 170 Seconds
Level 8: MP – 25 / 108% Damage / 180 Seconds
Level 9: MP – 25 / 109% Damage / 190 Seconds
Level 10: MP – 25 / 110% Damage / 200 Seconds
Level 11: MP – 35 / 111% Damage / 210 Seconds
Level 12: MP – 35 / 112% Damage / 220 Seconds
Level 13: MP – 35 / 113% Damage / 230 Seconds
Level 14: MP – 35 / 114% Damage / 240 Seconds
Level 15: MP – 35 / 115% Damage / 250 Seconds
Level 16: MP – 35 / 116% Damage / 260 Seconds
Level 17: MP – 35 / 117% Damage / 270 Seconds
Level 18: MP – 35 / 118% Damage / 280 Seconds
Level 19: MP – 35 / 119% Damage / 290 Seconds
Level 20: MP – 35 / 120% Damage / 300 Seconds

==========================================

1st Job Advancement – Flame Wizard

Improving Max MP Increase

Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 2: If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
Level 3: If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
Level 4: If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
Level 5: If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
Level 6: If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
Level 7: If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
Level 8: If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
Level 9: If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP

Magic Guard

Level 01: MP – 6 / 150 seconds / 8% of damage goes to MP
Level 02: MP – 6 / 200 seconds / 16% of damage goes to MP
Level 03: MP – 8 / 250 seconds / 24% of damage goes to MP
Level 04: MP – 8 / 300 seconds / 32% of damage goes to MP
Level 05: MP – 10 / 350 seconds / 40% of damage goes to MP
Level 06: MP – 10 / 400 seconds / 48% of damage goes to MP
Level 07: MP – 12 / 450 seconds / 56% of damage goes to MP
Level 08: MP – 12 / 500 seconds / 64% of damage goes to MP
Level 09: MP – 14 / 550 seconds / 72% of damage goes to MP
Level 10: MP – 14 / 600 seconds / 80% of damage goes to MP

Magic Armor

Level 1: MP -8 / W.DEF +4 for 40 Seconds.
Level 2: MP -8 / W.DEF +8 for 80 Seconds.
Level 3: MP -10 / W.DEF +12 for 120 Seconds.
Level 4: MP -10 / W.DEF +16 for 160 Seconds.
Level 5: MP -12 / W.DEF +20 for 200 Seconds.
Level 6: MP -12 / W.DEF +24 for 240 Seconds.
Level 7: MP -14 / W.DEF +28 for 280 Seconds.
Level 8: MP -14 / W.DEF +32 for 320 Seconds.
Level 9: MP -16 / W.DEF +36 for 360 Seconds.
Level 10: MP -16 / W.DEF +40 / 400 Seconds.

Magic Claw

Level 1: MP -10 / Basic attack 11 x 2 Hit / Mastery 15%
Level 2: MP -10 / Basic attack 12 x 2 Hit / Mastery 15%
Level 3: MP -10 / Basic attack 13 x 2 Hit / Mastery 20%
Level 4: MP -10 / Basic attack 14 x 2 Hit / Mastery 20%
Level 5: MP -11 / Basic attack 16 x 2 Hit / Mastery 25%
Level 6: MP -11 / Basic attack 17 x 2 Hit / Mastery 25%
Level 7: MP -11 / Basic attack 18 x 2 Hit / Mastery 30%
Level 8: MP -12 / Basic attack 20 x 2 Hit / Mastery 30%
Level 9: MP -12 / Basic attack 21 x 2 Hit / Mastery 35%
Level 10: MP -13 / Basic attack 23 x 2 Hit / Mastery 35%
Level 11: MP -13 / Basic attack 24 x 2 Hit / Mastery 40%
Level 12: MP -14 / Basic attack 26 x 2 Hit / Mastery 40%
Level 13: MP -14 / Basic attack 27 x 2 Hit / Mastery 45%
Level 14: MP -15 / Basic attack 29 x 2 Hit / Mastery 45%
Level 15: MP -15 / Basic attack 30 x 2 Hit / Mastery 50%
Level 16: MP -16 / Basic attack 32 x 2 Hit / Mastery 50%
Level 17: MP -17 / Basic attack 34 x 2 Hit / Mastery 55%
Level 18: MP -18 / Basic attack 36 x 2 Hit / Mastery 55%
Level 19: MP -19 / Basic attack 38 x 2 Hit / Mastery 60%
Level 20: MP -20 / Basic attack 40 x 2 Hit / Mastery 60%

Flame

Level 1: MP – 11 / Basic attack 10/ W.DEF +10 / M.DEF +10 for 105 Seconds
Level 2: MP – 11 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 110 Seconds
Level 3: MP – 12 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 115 Seconds
Level 4: MP – 12 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 120 Seconds
Level 5: MP – 13 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 125 Seconds
Level 6: MP – 13 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 130 Seconds
Level 7: MP – 14 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 135 Seconds
Level 8: MP – 14 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 140 Seconds
Level 9: MP – 15 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 145 Seconds
Level 10: MP – 15 / Basic attack 15 / W.DEF +15 / M.DEF +15 for 150 Seconds
Level 11: MP – 16 / Basic attack 15 / W.DEF +20 / M.DEF +20 for 155 Seconds
Level 12: MP – 16 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 160 Seconds
Level 13: MP – 17 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 165 Seconds
Level 14: MP – 17 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 170 Seconds
Level 15: MP – 18 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 175 Seconds
Level 16: MP – 18 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 180 Seconds
Level 17: MP – 19 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 185 Seconds
Level 18: MP – 19 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 190 Seconds
Level 19: MP – 20 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 195 Seconds
Level 20: MP – 20 / Basic attack 20 / W.DEF +25 / M.DEF +25 for 200 Seconds

2nd Job Advancement – Flame Wizard

Meditation

Level 1: MP -10 / M.ATK +1 / 10 seconds
Level 2: MP -10 / M.ATK +2 / 20 seconds
Level 3: MP -10 / M.ATK +3 / 30 seconds
Level 4: MP -10 / M.ATK +4 / 40 seconds
Level 5: MP -10 / M.ATK +5 / 50 seconds
Level 6: MP -10 / M.ATK +6 / 60 seconds
Level 7: MP -10 / M.ATK +7 / 70 seconds
Level 8: MP -10 / M.ATK +8 / 80 seconds
Level 9: MP -10 / M.ATK +9 / 90 seconds
Level 10: MP -10 / M.ATK +10 / 100 seconds
Level 11: MP -20 / M.ATK +11 / 110 seconds
Level 12: MP -20 / M.ATK +12 / 120 seconds
Level 13: MP -20 / M.ATK +13 / 130 seconds
Level 14: MP -20 / M.ATK +14 / 140 seconds
Level 15: MP -20 / M.ATK +15 / 150 seconds
Level 16: MP -20 / M.ATK +16 / 160 seconds
Level 17: MP -20 / M.ATK +17 / 170 seconds
Level 18: MP -20 / M.ATK +18 / 180 seconds
Level 19: MP -20 / M.ATK +19 / 190 seconds
Level 20: MP -20 / M.ATK +20 / 200 seconds

Slow

Level 1: MP -8 / Speed -2  / 2 Seconds
Level 2: MP -8 / Speed -4  / 4 Seconds
Level 3: MP -8 / Speed -6  / 6 Seconds
Level 4: MP -8 / Speed -8  / 8 Seconds
Level 5: MP -8 / Speed -10  / 10 Seconds
Level 6: MP -8 / Speed -12  / 12 Seconds
Level 7: MP -8 / Speed -14  / 14 Seconds
Level 8: MP -8 / Speed -16  / 16 Seconds
Level 9: MP -8 / Speed -18  / 18 Seconds
Level 10: MP -8 / Speed -20  / 20 Seconds
Level 11: MP -16 / Speed -22  / 22 Seconds
Level 12: MP -16 / Speed -24  / 24 Seconds
Level 13: MP -16 / Speed -26  / 26 Seconds
Level 14: MP -16 / Speed -28  / 28 Seconds
Level 15: MP -16 / Speed -30  / 30 Seconds
Level 16: MP -16 / Speed -32  / 32 Seconds
Level 17: MP -16 / Speed -34  / 34 Seconds
Level 18: MP -16 / Speed -36  / 36 Seconds
Level 19: MP -16 / Speed -38  / 38 Seconds
Level 20: MP -16 / Speed -40  / 40 Seconds

Fire Arrow

Level 1: MP -14 / Basic attack 34 / Mastery 15%
Level 2: MP -14 / Basic attack 38 / Mastery 15%
Level 3: MP -14 / Basic attack 42 / Mastery 20%
Level 4: MP -14 / Basic attack 46 / Mastery 20%
Level 5: MP -14 / Basic attack 50 / Mastery 25%
Level 6: MP -14 / Basic attack 54 / Mastery 25%
Level 7: MP -14 / Basic attack 58 / Mastery 30%
Level 8: MP -14 / Basic attack 62 / Mastery 30%
Level 9: MP -14 / Basic attack 66 / Mastery 35%
Level 10: MP -14 / Basic attack 70 / Mastery 35%
Level 11: MP -28 / Basic attack 74 / Mastery 40%
Level 12: MP -28 / Basic attack 78 / Mastery 40%
Level 13: MP -28 / Basic attack 82 / Mastery 45%
Level 14: MP -28 / Basic attack 86 / Mastery 45%
Level 15: MP -28 / Basic attack 90 / Mastery 50%
Level 16: MP -28 / Basic attack 94 / Mastery 50%
Level 17: MP -28 / Basic attack 98 / Mastery 55%
Level 18: MP -28 / Basic attack 102 / Mastery 55%
Level 19: MP -28 / Basic attack 106 / Mastery 60%
Level 20: MP -28 / Basic attack 110 / Mastery 60%

Teleport

Level 1: MP -60 / Teleport with 130 in distance
Level 2: MP -57 / Teleport with 130 in distance
Level 3: MP -54 / Teleport with 130 in distance
Level 4: MP -51 / Teleport with 130 in distance
Level 5: MP -48 / Teleport with 130 in distance
Level 6: MP -45 / Teleport with 130 in distance
Level 7: MP -42 / Teleport with 130 in distance
Level 8: MP -39 / Teleport with 130 in distance
Level 9: MP -36 / Teleport with 130 in distance
Level 10: MP -33 / Teleport with 130 in distance
Level 11: MP -31 / Teleport with 132 in distance
Level 12: MP -29 / Teleport with 134 in distance
Level 13: MP -27 / Teleport with 136 in distance
Level 14: MP -25 / Teleport with 138 in distance
Level 15: MP -23 / Teleport with 140 in distance
Level 16: MP -21 / Teleport with 142 in distance
Level 17: MP -19 / Teleport with 144 in distance
Level 18: MP -17 / Teleport with 146 in distance
Level 19: MP -15 / Teleport with 148 in distance
Level 20: MP -13 / Teleport with 150 in distance

Magic Booster

Level 1: HP -58 / MP -53 / Casting speed +1 / 10 Seconds
Level 2: HP -56 / MP -51 / Casting speed +1 / 20 Seconds
Level 3: HP -54 / MP -49 / Casting speed +1 / 30 Seconds
Level 4: HP -52 / MP -47 / Casting speed +1 / 40 Seconds
Level 5: HP -50 / MP -45 / Casting speed +1 / 50 Seconds
Level 6: HP -48 / MP -43 / Casting speed +1 / 60 Seconds
Level 7: HP -46 / MP -41 / Casting speed +1 / 70 Seconds
Level 8: HP -44 / MP -39 / Casting speed +1 / 80 Seconds
Level 9: HP -42 / MP -37 / Casting speed +1 / 90 Seconds
Level 10: HP -40 / MP -35 / Casting speed +1 / 100 Seconds
Level 11: HP -39 / MP -34 / Casting speed +2 / 110 Seconds
Level 12: HP -38 / MP -33 / Casting speed +2 / 120 Seconds
Level 13: HP -37 / MP -32 / Casting speed +2 / 130 Seconds
Level 14: HP -36 / MP -31 / Casting speed +2 / 140 Seconds
Level 15: HP -35 / MP -30 / Casting speed +2 / 150 Seconds
Level 16: HP -34 / MP -29 / Casting speed +2 / 160 Seconds
Level 17: HP -33 / MP -28 / Casting speed +2 / 170 Seconds
Level 18: HP -32 / MP -27 / Casting speed +2 / 180 Seconds
Level 19: HP -31 / MP -26 / Casting speed +2 / 190 Seconds
Level 20: HP -30 / MP -25 / Casting speed +2 / 200 Seconds

Elemental Reset

Not quite certain about this skill. Remain unknown for now.

Fire Pillar/Fire Heal
Elemental Attribute: Fire

Level 1: MP – 10 / Basic attack +22 / 6 Enemies / Recovery rate 15%
Level 2: MP – 10 / Basic attack +24 / 6 Enemies / Recovery rate 15%
Level 3: MP – 10 / Basic attack +26 / 6 Enemies / Recovery rate 20%
Level 4: MP – 10 / Basic attack +28 / 6 Enemies / Recovery rate 20%
Level 5: MP – 10 / Basic attack +30 / 6 Enemies / Recovery rate 25%
Level 6: MP – 20 / Basic attack +32 / 6 Enemies / Recovery rate 25%
Level 7: MP – 20 / Basic attack +34 / 6 Enemies / Recovery rate 30%
Level 8: MP – 20 / Basic attack +36 / 6 Enemies / Recovery rate 30%
Level 9: MP – 20 / Basic attack +38 / 6 Enemies / Recovery rate 35%
Level 10: MP – 20 / Basic attack +40 / 6 Enemies / Recovery rate 35%
Level 11: MP – 30 / Basic attack +42 / 6 Enemies / Recovery rate 40%
Level 12: MP – 30 / Basic attack +44 / 6 Enemies / Recovery rate 40%
Level 13: MP – 30 / Basic attack +46 / 6 Enemies / Recovery rate 45%
Level 14: MP – 30 / Basic attack +48 / 6 Enemies / Recovery rate 45%
Level 15: MP – 30 / Basic attack +50 / 6 Enemies / Recovery rate 50%
Level 16: MP – 40 / Basic attack +52 / 6 Enemies / Recovery rate 50%
Level 17: MP – 40 / Basic attack +54 / 6 Enemies / Recovery rate 55%
Level 18: MP – 40 / Basic attack +56 / 6 Enemies / Recovery rate 55%
Level 19: MP – 40 / Basic attack +58 / 6 Enemies / Recovery rate 60%
Level 20: MP – 40 / Basic attack +60 / 6 Enemies / Recovery rate 60%

3rd Job Advancement – Flame Wizard

Element Resistance

Level 1: 12% Resistance against Fire/Poison attacks
Level 2: 14% Resistance against Fire/Poison attacks
Level 3: 16% Resistance against Fire/Poison attacks
Level 4: 18% Resistance against Fire/Poison attacks
Level 5: 20% Resistance against Fire/Poison attacks
Level 6: 22% Resistance against Fire/Poison attacks
Level 7: 24% Resistance against Fire/Poison attacks
Level 8: 26% Resistance against Fire/Poison attacks
Level 9: 28% Resistance against Fire/Poison attacks
Level 10: 30% Resistance against Fire/Poison attacks
Level 11: 31% Resistance against Fire/Poison attacks
Level 12: 32% Resistance against Fire/Poison attacks
Level 13: 33% Resistance against Fire/Poison attacks
Level 14: 34% Resistance against Fire/Poison attacks
Level 15: 35% Resistance against Fire/Poison attacks
Level 16: 36% Resistance against Fire/Poison attacks
Level 17: 37% Resistance against Fire/Poison attacks
Level 18: 38% Resistance against Fire/Poison attacks
Level 19: 39% Resistance against Fire/Poison attacks
Level 20: 40% Resistance against Fire/Poison attacks

Element Amplification

Level 1: MP -105% / M.ATK +102%
Level 2: MP -110% / M.ATK +104%
Level 3: MP -115% / M.ATK +106%
Level 4: MP -120% / M.ATK +108%
Level 5: MP -125% / M.ATK +110%
Level 6: MP -130% / M.ATK +111%
Level 7: MP -135% / M.ATK +112%
Level 8: MP -140% / M.ATK +113%
Level 9: MP -145% / M.ATK +114%
Level 10: MP -150% / M.ATK +115%
Level 11: MP -155% / M.ATK +116%
Level 12: MP -160% / M.ATK +117%
Level 13: MP -165% / M.ATK +118%
Level 14: MP -170% / M.ATK +119%
Level 15: MP -175% / M.ATK +120%
Level 16: MP -180% / M.ATK +121%
Level 17: MP -185% / M.ATK +122%
Level 18: MP -190% / M.ATK +123%
Level 19: MP -195% / M.ATK +124%
Level 20: MP -200% / M.ATK +125%

Seal

Level 1: MP -12 / 38% Success rate / 10 Seconds
Level 2: MP -12 / 41% Success rate / 11 Seconds
Level 3: MP -12 / 44% Success rate / 11 Seconds
Level 4: MP -12 / 47% Success rate / 12 Seconds
Level 5: MP -12 / 50% Success rate / 12 Seconds
Level 6: MP -18 / 53% Success rate / 13 Seconds
Level 7: MP -18 / 56% Success rate / 13 Seconds
Level 8: MP -18 / 59% Success rate / 14 Seconds
Level 9: MP -18 / 62% Success rate / 14 Seconds
Level 10: MP -18 / 65% Success rate / 15 Seconds
Level 11: MP -24 / 68% Success rate / 15 Seconds
Level 12: MP -24 / 71% Success rate / 16 Seconds
Level 13: MP -24 / 74% Success rate / 16 Seconds
Level 14: MP -24 / 77% Success rate / 17 Seconds
Level 15: MP -24 / 80% Success rate / 17 Seconds
Level 16: MP -30 / 83% Success rate / 18 Seconds
Level 17: MP -30 / 86% Success rate / 18 Seconds
Level 18: MP -30 / 89% Success rate / 19 Seconds
Level 19: MP -30 / 92% Success rate / 19 Seconds
Level 20: MP -30 / 95% Success rate / 20 Seconds

Meteor
Elemental Attribute: Fire

Level 1: MP -2100 / Basic attack 310 / 15 Enemies
Level 2: MP -2200 / Basic attack 320 / 15 Enemies
Level 3: MP -2300 / Basic attack 330 / 15 Enemies
Level 4: MP -2400 / Basic attack 340 / 15 Enemies
Level 5: MP -2500 / Basic attack 350 / 15 Enemies
Level 6: MP -2600 / Basic attack 360 / 15 Enemies
Level 7: MP -2700 / Basic attack 370 / 15 Enemies
Level 8: MP -2800 / Basic attack 380 / 15 Enemies
Level 9: MP -2900 / Basic attack 390 / 15 Enemies
Level 10: MP -3000 / Basic attack 400 / 15 Enemies
Level 11: MP -3100 / Basic attack 410 / 15 Enemies
Level 12: MP -3200 / Basic attack 420 / 15 Enemies
Level 13: MP -3300 / Basic attack 430 / 15 Enemies
Level 14: MP -3400 / Basic attack 440 / 15 Enemies
Level 15: MP -3500 / Basic attack 450 / 15 Enemies
Level 16: MP -3600 / Basic attack 460 / 15 Enemies
Level 17: MP -3700 / Basic attack 470 / 15 Enemies
Level 18: MP -3800 / Basic attack 480 / 15 Enemies
Level 19: MP -3900 / Basic attack 490 / 15 Enemies
Level 20: MP -4000 / Basic attack 500 / 15 Enemies

Ifrit
Elemental Attribute: Fire

Level 1: MP -13 / Basic attack 183 / 25 Seconds
Level 2: MP -16 / Basic attack 186 / 30  Seconds
Level 3: MP -19 / Basic attack 189 / 35 Seconds
Level 4: MP -22 / Basic attack 192 / 40 Seconds
Level 5: MP -25 / Basic attack 195 / 45 Seconds
Level 6: MP -28 / Basic attack 198 / 50 Seconds
Level 7: MP -31 / Basic attack 201 / 55 Seconds
Level 8: MP -34 / Basic attack 204 / 60 Seconds
Level 9: MP -37 / Basic attack 207 / 65 Seconds
Level 10: MP -40 / Basic attack 210 / 70 Seconds
Level 11: MP -43 / Basic attack 214 / 75 Seconds
Level 12: MP -46 / Basic attack 218 / 80 Seconds
Level 13: MP -49 / Basic attack 222 / 85 Seconds
Level 14: MP -52 / Basic attack 226 / 90 Seconds
Level 15: MP -55 / Basic attack 230 / 95 Seconds
Level 16: MP -58 / Basic attack 234 / 100 Seconds
Level 17: MP -61 / Basic attack 238 / 105 Seconds
Level 18: MP -64 / Basic attack 242 / 110 Seconds
Level 19: MP -67 / Basic attack 246 / 115 Seconds
Level 20: MP -70 / Basic attack 250 / 120 Seconds

Fire Curtain
Elemental Attribute: Fire

Level 1: MP -21 / Basic attack 22 / 51% Probability / 4 Seconds
Level 2: MP -22 / Basic attack 24 / 52% Probability / 4 Seconds
Level 3: MP -23 / Basic attack 26 / 53% Probability / 4 Seconds
Level 4: MP -24 / Basic attack 28 / 54% Probability / 8 Seconds
Level 5: MP -25 / Basic attack 30 / 55% Probability / 8 Seconds
Level 6: MP -26 / Basic attack 32 / 56% Probability / 8 Seconds
Level 7: MP -27 / Basic attack 34 / 57% Probability / 12 Seconds
Level 8: MP -28 / Basic attack 36 / 58% Probability / 12 Seconds
Level 9: MP -29 / Basic attack 38 / 59% Probability / 12 Seconds
Level 10: MP -30 / Basic attack 40 / 60% Probability / 16 Seconds
Level 11: MP -31 / Basic attack 42 / 61% Probability / 16 Seconds
Level 12: MP -32 / Basic attack 44 / 62% Probability / 16 Seconds
Level 13: MP -33 / Basic attack 46 / 63% Probability / 20 Seconds
Level 14: MP -34 / Basic attack 48 / 64% Probability / 20 Seconds
Level 15: MP -35 / Basic attack 50 / 65% Probability / 20 Seconds
Level 16: MP -36 / Basic attack 52 / 66% Probability / 24 Seconds
Level 17: MP -37 / Basic attack 54 / 67% Probability / 24 Seconds
Level 18: MP -38 / Basic attack 56 / 68% Probability / 24 Seconds
Level 19: MP -39 / Basic attack 58 / 69% Probability / 28 Seconds
Level 20: MP -40 / Basic attack 60 / 70% Probability / 28 Seconds
Level 21: MP -41 / Basic attack 62 / 71% Probability / 28 Seconds
Level 22: MP -42 / Basic attack 64 / 72% Probability / 32 Seconds
Level 23: MP -43 / Basic attack 66 / 73% Probability / 32 Seconds
Level 24: MP -44 / Basic attack 68 / 74% Probability / 32 Seconds
Level 25: MP -45 / Basic attack 70 / 75% Probability / 36 Seconds
Level 26: MP -46 / Basic attack 72 / 76% Probability / 36 Seconds
Level 27: MP -47 / Basic attack 74 / 77% Probability / 36 Seconds
Level 28: MP -48 / Basic attack 76 / 78% Probability / 40 Seconds
Level 29: MP -49 / Basic attack 78 / 79% Probability / 40 Seconds
Level 30: MP -50 / Basic attack 80 / 80% Probability / 40 Seconds

Fire Strike
Elemental Attribute: Fire

Level 1: MP -14 / Basic attack 82 / Mastery 15%
Level 2: MP -14 / Basic attack 84 / Mastery 15%
Level 3: MP -14 / Basic attack 86 / Mastery 15%
Level 4: MP -14 / Basic attack 88 / Mastery 20%
Level 5: MP -14 / Basic attack 90 / Mastery 20%
Level 6: MP -14 / Basic attack 92 / Mastery 20%
Level 7: MP -14 / Basic attack 94 / Mastery 25%
Level 8: MP -14 / Basic attack 96 / Mastery 25%
Level 9: MP -14 / Basic attack 98 / Mastery 25%
Level 10: MP -20 / Basic attack 100 / Mastery 30%
Level 11: MP -20 / Basic attack 102 / Mastery 30%
Level 12: MP -20 / Basic attack 104 / Mastery 30%
Level 13: MP -20 / Basic attack 106 / Mastery 35%
Level 14: MP -20 / Basic attack 108 / Mastery 35%
Level 15: MP -20 / Basic attack 110 / Mastery 35%
Level 16: MP -20 / Basic attack 112 / Mastery 40%
Level 17: MP -20 / Basic attack 114 / Mastery 40%
Level 18: MP -20 / Basic attack 116 / Mastery 40%
Level 19: MP -20 / Basic attack 118 / Mastery 45%
Level 20: MP -20 / Basic attack 120 / Mastery 45%
Level 21: MP -26 / Basic attack 121 / Mastery 45%
Level 22: MP -26 / Basic attack 122 / Mastery 50%
Level 23: MP -26 / Basic attack 123 / Mastery 50%
Level 24: MP -26 / Basic attack 124 / Mastery 50%
Level 25: MP -26 / Basic attack 125 / Mastery 55%
Level 26: MP -26 / Basic attack 126 / Mastery 55%
Level 27: MP -26 / Basic attack 127 / Mastery 55%
Level 28: MP -26 / Basic attack 128 / Mastery 60%
Level 29: MP -26 / Basic attack 129 / Mastery 60%
Level 30: MP -26 / Basic attack 130 / Mastery 60%



About Spadow
It's not who I am underneath... but what I do... that defines me.

2 Responses to KMST 1.2.176 – Oz, the Flame Wizard

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