Wild Hunter: What! A bug?
May 29, 2010 111 Comments
Yesterday I told you about a bug where you can advance to 4th job at Lv. 70 or higher.
You will get 3 SP and 5 AP to mess with but you can’t get more than that before you hit level 120.
After I advanced to 4th job at level 70, I got 3 SP. I didn’t know which skills were useful, so I put one in Flash Rain, Beast’s Anger and Sonic Boom.

Flash Rain
This skill can deal massive damage to a maximum of 15 monsters, but the skill is really slow.
When you use this skill, you cannot jump or attack other monsters while Flash Rain is shooting arrows.
I’m actually content with the cooldown time of 1 minute. I can’t see this skill being spammed like Genesis.
Lv. 1: MP -210, 620% Damage
Lv. 30: MP -500, 1200% Damage

Sonic Boom
I have mixed feelings about this skill. The damage is good, but the delay is so-so. Sonic Boom can attack up to 6 enemies.
Lv. 1: MP -44, 330% Damage, 42% probability of stunning a monster for 4 seconds
Lv. 30: MP -74, 620% Damage, 100% probability of stunning a monster for 12 seconds

Beast’s Anger
Most essential skill of a Wild Hunter. Beast’s Anger releases the anger of your jaguar and increases your HP, speed and attack!
When maxed, Beast’s Anger gives 30 more speed!!
The 1st job skill Jaguar Riding gives +30 speed when maxed. That along with Beast’s Anger, in theory this can give your jaguar a speed of 160!
The animation is looking good, check out the video at the beginning this blog entry to see.
Unfortunately this skill has a cooldown time of 3 minutes! Why not 1 minute? T_T
Lv. 1: MP -39, for 39 seconds your HP is increased by 22%, +1 Speed, Attack increased by 1%
Lv. 30: MP – 62, for 90 seconds your HP is increased by 80%, +30 Speed, Attack increased by 30%





Even with 4th job skills, it still looks pretty effin boring… <_<
On a side note, since you are unable to progress on your Wild Hunter any further, will you be making a Battlemage?
I’m not making a Battle Mage and I can progress further on my Wild Hunter. Who said I couldn’t?
“You will get 3 SP and 5 AP to mess with but you can’t get more than that before you hit level 120″
I was thinking along the lines of “Why in hell would someone wanna train a character 50 levels without being able to get ANY new skills until then?”, but that was without thinking of the epic exp rates for KMST.
Even still though, I don’t see why you’d want to continue a character that can’t gain any strenght till 4th job. It massively cripples you, both dmg-wise, training-wise, and skill-wise.
Obviously 3rd job skills aren’t skills anymore right?
They are, but Spadow is unable to use them… at all.
he can progress on it he just cant add sp into 4th job till 120
Ah it looks nice to me.
Oh ya another question, does this job haves a separate Cash shop, Spadow?
I like it Spadow keep going like this~!
Double check before you post, please.
And most likely will this race have a separate Cash Shop wardrobe.
Too bad they still don’t add the beginner skills, cause i really wanna know about that capture/summon monster skill. By now, this class feel slow, and the battle mage sound fun for a “full support” class, but till i can test them myself, i can’t say so much.
Maybe the cooldown is 3 mins since the skill last for 1.5 mins, but I agree with you, at last a skill that can let an archer solo some bosses and hasa huge cooldown, not cool but maybe they fix it, while lasting longer and with a smaller cooldown but lets say 70% hp, 20 speed and 15% attack (and it might the 30% the reason it has such a long cooldown).
Also is the beast anger stackable with hyperbody?
Good question. I haven’t tried this out yet.
i want to see more battle mage scince pretty much every1 thinks wild hunter is boring
Interesting class NEXON I WANT RANGER STRAFE TO BE RE-DESIGNED NAO!!
windarcher strafe and wildhunter strafe looks sooo nice compared to ours
And man no bow-whacking while on mount zzz
The Jaguar looks like a dog. :3
Grats on leveling to 70, Spadow.
says the guy with the shadower…
As a Shadower I am not forced to use the same moves over and over again for efficient training.
And at least I’m not a lame rip-off gimmick class with close to nothing going for it except for what other classes before it have.
lolololol
Newsflash dawg, this whole game is about using the same moves over and over again for “efficient training” (aka. pointless grinding) Every class does it!!
I’m a marksman and I use at least 5 different active skills. I don’t find it boring. Just eye numbing.
I use Boom step, assassinate, BoT, SB, Assualter, and meso explosion in my training, so no, it is not the same move over and over for me. It’s the main reason I chose the Shadower route, after all.
Oh, you mean like Gunslingers?
Gunslingers are in no way similar to any other class. <_<
lol dude, I have a corsair and even I know that theyre a total rip of bowmen and sins. all their skills are pretty much the same except for maybe battleship and octopus
Please show me where Bowman have fire spitter, ice shot, that backwards fj, and dash. If you mean Corsairs have the same elements as a couple of their attacks you can’t really base it on that, as the attacks aren’t anything like eachother at all.
“Flamethrower/Ice Shot(whatever it’s called) = Inferno/Blizzard
Recoil shot = Flash jump(as you said, “backwards fj”)
Battleship cannon = Strafe
Torpedo = Iron Arrow/Piercing Arrow
Guns = futuristic bows
Lack of crit = failure
Jump-shooting = Assassin trait
Rapid Fire = Hurricane
Seagull = Golden Eagle/Silver Hawk
Hypnotize = Puppet
Bullets = bloody arrows, for God’s sake
amongst other glaring similarities”
That’s all cool except for one fact… The skills aren’t used in the same way. Flamethrower and ice shot work on singular targets. Battleship cannon can only be used while on the ship, adding a layer of depth, and can be held down for continuous fire. Torpedo also is exclusive to being on the ship, guns can’t be considered a rip-off of bows if they’re better, Every class in the game can jump attack but Bowmen, rapid fire is in burst, and is thus not like hurricane, The seagull attacks once and dissapears, therefore not counting as a summon, hypnotize actually makes enemy monsters attack other monsters instead of thin air, helping training, and bullets can be recharged while arrows cannot.
They may have similarities, but the gameplay between the two classes is almost 100% different.
He said bowmen AND assassins, genius.
Fine then. THREE classes. Still doesn’t change the fact that what I said is right.
Except the part where you’re wrong.
It looks like you just tried to defend gunslingers and ended up making them look worse.
I’m just saying they’re not anything like Bowmen. What opinion you have of whether or not you like them is really up to you.
SlayerGhost has just been PMSing ever since Dual Blades were announced and he realized that his precious Shadower was obsolete.
You mean to tell me there was a time that shadowers were serviceable?
Spadow, They have no passive crit? this makes them very weak yah?
Ouch. That’s harsh. Besides, Shads aren’t obsolete. Dual Blades can’t smoke.
I didn’t just start when Dual Blades were announced. I’ve always been a general jerk. I honestly don’t see how people can claim I’m obsolete as a Shadower when I wasn’t a major damage dealer in the first place. I mean, all I have that is truely uniqe and unreplaceable is Smoke and Meso Explosion in the first place…
Dual BLade is actually good for me. Dagger scroll prices are destined to skyrocket and I just happen to have over a thousand of them from when I was trying to scroll my end-game dagger.
lolz
Adventurer archers are upset they get a skill that increases their hp and damage. That skill deserves a cooldown since it’s so powerful.
Beast’s Anger has a cool down of 3 minutes…
Wild Hunters have a huge disadvantage againist all other classes, they take the most damage since they are the largest class. And the added avoidability really doesn’t balance it out.
Also the Dual Blade’s thorns skill effects varies per class. How will that Skill effect the resistance?
What do you mean they are the largest class?
That mount makes their hitbox huge. For example, other classes can duck under certain magic attacks. Wild Hunters won’t be able to.
That three minute cooldown with Beast’s Anger is excessive. I’d reduce it to two minutes (120 seconds).
They also need to get rid of Wild Hunter’s Sharp Eyes. I see no reason for them to have it, since it looks like they’re going to get 50% critical anyways.
Well, it looks like they won’t be getting critical according to this. http://nisrockk.wordpress.com/2010/05/26/battle-mage-and-wild-hunter/
I hope they decide to implement cooldowns on Ultimates of Adventurers and end Leeching once and for all~
How are mages expected to train? Their ultimates…er…ultimately…are the only things making them level. Besides, people will find newer ways to leech, so I doubt your argument is really anything beyond the disappointed huff that you weren’t able to get leech or pay for it. Why does it matter to you, anyway? For whatever reason, you appear not to buy/sell/get leech, so let others do what they want.
Just because you want something done about leeching doesn’t mean you have anything to do with it at all. I myself half plenty of money for leech and would love a cooldown on all the ultimas. Arch Mages seem to think that just because they can spam kill 12 monsters they can just take a map whenever they see fit.
idk why every1 has to go and vindicate a class just because they dont like it…where did playing for fun go?
Lol, playing for fun ended a long time ago… for tthe majority of us higher levels, the game is now an addiction that (At least I am) we are trying to break.
well imma play it 4 fun anyway. though even if u dont like him u gotta admit that overall the battle mage is more original than the hunter
Some people don’t realize Battlemage is the crap job and the Hunter is the best.
1) Damage is terrible on the BM.
2) Range on a lot of the Moves were junk.
Basically, BM is just good 4th job kinda like Bishop.
If you wanna actually have fun Wh would be better BM will get boring.
Both jobs are crap. It really doesn’t matter.
the wild hunter is more crap cause its boring i cant judge battle mage as boring cause i didnt watch alot of videos of it
The Battle Mage looks superior in every way from what I’ve seen of it, although I haven’t watched much, either. Both classes look boring as hell to train, and if I can’t even bother to watch the training (I obsessively watched Dual Blades train… that shit was exciting) then playing the class will definitely be a joy…
No, actually. I’m just an overly disagreeable person. I haven’t directly started anything but state my general opinion, albeit in a not so friendly way. At least what I say are facts and not the usual thought up on the spot BS.
lol u sed BM XP lololololololol poop
I hate how everyone is referring to battle mages as BM. For crying out loud BM stands for bowmasters. You’re all just confusing me. :[
Spadow does this wild hunter have a different normal mount on lvl (50),70,120?
nice work keep it up, and already GL with you school work
I saw that vid of a 4th job BM going around lately…
All I have to say is I’ve changed my opinion on the class. There’s a layer of fun in the training that even rivals the Shadower class. I can’t wait to turn myself into a cyclone and start teleporting…
I doubt you could teleport using cyclone
Yea juss watched a vid
Teleport+Cyclone works
Watch the recent vid of a lvl 120 BM. Spadow uploaded it to his youtube channel recently, just hasn’t updated his blog with it yet. I tell you, it’s pretty badass.
And revive is epic.
It’s good for me because, as I said before, I have over a thousand of them from when I was trying to scroll my end game dagger. I actually succeded far earlier than I had planned, and have an abundance of scrolls leftover.
Wow that sucks but thats cool that Wild Hunters get a AoE Skill too,
I hope things work out for you so you can advance more.
Lol the sun cape, We got that on GMS in our cash shop…and the dualblade mask and scar…Man you get the good stuff early lol
For skills like sonic boom, does mastery affect it?
Because if it doesn’t seems like a waste of SP, due to the randomness of the damage :\
Battle Mage/Wild Hunter + 2 Buccaneers = Spamming Dark Genesis?/Spamming Flash Rain?
Buccaneers have been out for what… 2 years? more?
and you still don’t know that Time leap can’t be time leaped?
pwned xD
I swear there was a video of three buccaneers time leaping each other for some attack…
Was the video of a three buccaneer Pap run? They were taking turns Time Leaping eachother to reset their Super Transform, but they didn’t reset eachothers’ Time Leap.
No I think it was Anego.
The whole idea of cooldowns is to LIMIT the Ultimates from being abused.
Yes, Adventurer’s Ultimates are ABUSED. =w=
After being disconnected during the 5th Anniversary events in GMS due to 10 or so Arch-Mage/Bishops spamming their Ultimates all at once, yeah, I’ll agree with this.
dude arch mages/bishops. honestly(as slayer said earlier), think that they can just walk in and jack a channel by force, they definitely need cooldowns, and to every1 who thinks mages cannot train without their ultimate’s….they can they r just too lazy…
I doubt either of their ultimates would be worth wasting a Time Leap over, especially since the cooldown on both is only about two minutes. Time Leap might be more useful for resetting the cooldown on the Jaguar, though.
The cooldown on Dark Gen is only one minute.
Then it really isn’t worth wasting a Time Leap on.
While I think I have a general idea of what time leap is, I somehow doubt the credibility of MapleWiki… what exactly does it do?
Resets the cooldown of any skill (yourself and party-members) that has been recently used, excluding itself. Though Time Leap itself has a large cooldown.
Too lazy to go check, but didn’t it have something like a one hour or 45 minute cooldown at max?
Jaguar doesn’t have a cooldown.
Sorry, I was thinking of that “Wild Beast” skill.
Spadow-
I remember that you said something about a ‘monster riding skill’ awhile back. I know that you do not play GMS, but the UFO Gaga Event WAS in KMS too. When you save gaga, and you land in the crater where he gets sucked up again, if you try to use the spaceship, it gives you a red message in you chat window, which says “the monster rider skill is unavailable in this map.’ What? Just figured that you would like the info. BTW, here is a video of it.
http://www.youtube.com/watch?v=AJNWHs2zVrM
I feel like such an f7…thats the mount skill.
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Why did you get those 4th job skills and not the hurricane-like skill?
I regret not getting Wild Shot. (Hurricane-like skill)
人強,音樂非常好聽!!
這個職業是個很大的突破。
it would be awesome if the Wild hunters got a skill that is like flash rain, but it aims a torrential downpour of arrows at a single enemy, like what, a hurricane at once. that would be great for bossing.
That sounds like something the Archer Legend should have.
Actually, since the Wild Hunter was revealed (and it ended up using my crackpot idea of using a mount, being able to attack on the mount, and the mount having its own skills to boot), I had been thinking about what kind of new system the Archer legend could possibly use.
So I thought of a Summoner class using DEX/INT. I am aware that Summoner ideas tend to be terrible when applied to Maple, but what I’m thinking of is very different from the terrible norm of ‘lolz spam summons, stand back, and watch them attack’, and far too complicated to effectively explain here.
Maybe I’ll post up everything at SouthPerry soon, assuming I can find a way past the ‘word “forum” in the URL’-hating home firewall that blocks my way to the ‘Post New Thread’ link in the MapleAdditions section before June 15th.
(If you guys have frequented the site discussions section of SouthPerry, then you all are probably aware that SouthPerry is facing an internal crisis, one that might result in the forum being shut down or extractions stopped on June 15th.)
:D +1 i agree.
Spadow can u post if they get significant quests? and how much exp(%) the average one gives?
Those quests could also give SP
Why? It doesn’t seem like they have so many skills that they’d need SP from quests…
Not likely considering they can max pretty much everything in all job advancements.
Hey, Takebacker. I’ve been lurking SP lately and noticed you play in KMST… So I got a couple of questions: Which Aura do you usually end up using during training? And do the revive summons make much of a difference when training?
There are currently no Resistance job quests.
does anyone feel like they are rushing things way too fast?
No. Do you have any idea how many months it’s been since we actually got something new?
None of these work in the same way..
Lack of inherit critical isn’t a failure anyways, since bullseye(which you didn’t mention by the way) makes up for it and then some.
The skills themselves may have similarities, but I can find similarities between all jobs if you really want me to. Everything new, no matter how different, will be compared to other jobs because the other jobs were already there.
It’s really a pointless argument to make.
Eh, he’s just all pissy because a class with no natural Critical skill can out-DPS him.
The animations and type of attacks all feel and look original to me. No repeated re-used animations from different classes. I can’t wait for Wild Hunter.
Just wondering if the battle mage has a mount or not, Thanks for all the updates spadow.
謝謝你提供最完善的改版新職業情報唷。
Your welcome. ^^
after seeing that spadow closed the comment section to his playlist blog i post it here
to all who wonder why spadow lets slayerghosts comments stay … its because he talks about maplestory.
he says : i dont like youre idea of summoning monsters because it ruins the gameplay.
he talks about the game.
but what you guys do ( why spadow deletes it) is that you say : SHUT UP SLAYERGHOST.
now that wouldnt be a problem if ya sayd it like : YOURE IDEA IS SO LAME I DONT LIKE IT SLAYER NOW STFU ( just an example)
im dont wanna have a fight here at spadow so lets all have a good time and comment about the blog and NOT about other people
It’d be really sad if Spadow had to make some guidelines for comments, but it seems necessary at this point.
Yeah, the commenters and comments have started to become a lot more rowdy since the Evan patch. Before, Spadow would have been lucky to reach 50 posts in his postings. Now you have this flood of new people pulling out like 90+ posts in each posting and treating this place as if it has no written rules.
On top of that, you also have some people asking questions that have already been answered a few posts above, and questions that should have been painfully obvious (crap like “When is Dual Blade coming out in GMS?”), possibly thinking that Spadow and some of the regulars here are automatic answering machines.
Agreed. The comments are turning into a slightly more intelligent form of Basil, complete with flame and repeated questions, sad enough as it is to say.
Granted there are decent questions sometimes, but honestly it’s just becoming depressing.
Yes, I find it sad that a lot of people comment on my blog that has nothing to do with MapleStory or other stuff I blog about.
Most recent comments were not ‘clean’ and not appropriate for other users.
Though, I’m lucky that I have time to trash & ‘mark as spam’ the stupid comments.
As of now, I will moderate comments of a few guests. This means that I will have to approve their comments before they actually show up.
I hope that in the near future I won’t have to disable comments on each entry.
Let’s hope it doesn’t come to that. One of the main things I like about this blog is that if we have valid questions you’ll actually answer them.
Yeah my bad, long night last night
I’m sorry. What is this movies BGM?
Is it ‘You And I’?
Yes.
sonic boom = big bang? lol